Blendshape animation between two body types. Rendered in Marmoset Toolbag.
Sculpting a muscular woman is quite challenging. The essence of the female form is soft curves, which is largely contributed by the fatty tissue of the body. Once you start adding muscle, the body becomes more lean by burning fat, thus taking out the femininity of the subject. Another key component that is being compromised is the breast (which is also mostly made up of fat). 💪👩
I pulled the trigger and finally got a proper art glove/smudge guard. Based on the recommendation from @ryanhillart I went with DokiWear @dokiwear and I gotta say it's a quality glove, which is build of high grade material and fits well. There was definitely a lot of thought put in designing this product.
I got two pieces.
1. Standard glove. Great basic glove. Perfect for wacom tablets or surfaces which do not require palm rejection.
2. Pro glove (for just extra $2, it makes me feel straight outta "minority report") gives extra palm rejection on the side of the hand extended all the way up to the tip of pinky finger and also covering just the tip of the ring finger, which is nice if you tend to put those two fingers on the surface. I will be using this on my newly acquired Surface Pro.